Artist Statement: The Lord of the Rings is THE movie that got me interested in sound design and pursuing film as a career. I was wanting to do a trailer for it for a while and felt the massive epic scale of Infinity War was the perfect opportunity. I also thought the main villains needing jewelry for their evil plan and a group of heroes joining forces to stop them was a cool similarity. Whenever I make trailers I think of a single person that hasn’t seen the movie. I want to convince them to go see it while simultaneously not spoiling anything major and giving them just enough information on plot/tone. With the entire trilogy this provided a challenge. I found out that the exposition of plot is all told in The Fellowship of the Ring, which is why the beginning of the trailer is mostly from that movie. When we get to the action montage is when I can show footage out of context action sequences from the remaining movies.
1. Gandalf’s voiceover is both from a trailer and from the movie. I had to EQ match both versions and compress the dialogue from the movie to match the sound of the trailer voiceover. Otherwise they would sound completely different. Only when we switch to seeing Gandalf is when I remove compression on his dialogue. At that point it’s not really voiceover anymore and should be treated differently.
2. I added a subtle zoom out on the opening shot to make it not feel so flat.
3. Pippin’s dialogue at 0:57 had a lot of music that I removed. At this point there’s almost no music in the trailer so I couldn’t rely on masking to hide it.
4. Aragorn’s voiceover at the end needed a lot of work since in the movie there was music, horse-riding foley, and the perspective of the dialogue was somewhat far away.
5. I had to flip and color correct shots at 1:44-1:47 to maintain the good guys on the left and bad guys on the right framing, plus not making the colors look so drastically different.
6. I love how similar Frodo resisting the Witch-king of Angmar at 1:48 is to Captain America resisting Thanos.